This file is downloaded from https://downloads.khinsider.com/game-soundtracks/album/silent-hill-2-born-from-a-wish-2016 Name: Silent Hill 2 - Born From a Wish Year: 2016 Platforms: PS2 Description: Description This is the full CST for the Born From a Wish scenario of Silent Hill 2. Please read below for a full explanation of what this is, why I did it, and how I did it. 1.) What this is A 14 track album consisting of ambient pieces throughout the Silent Hill 2 Born From a Wish scenario. This includes the background music of the cutscenes found in the scenario. I spent around 3 months putting this album together, so I hope you enjoy it! 2.) Why I did this Even though this includes all 14 existing pieces of the scenario, this album was actually only ever about the cutscene music. The cutscene music was why I started this project in the first place. 3.) The Cutscene Music Problem Basically, the music from the BFaW cutscenes can't be ripped or separated from the dialogue that plays in the cutscene. It doesn't matter what you do to try and isolate the music, you can't, because all audio in the cutscenes are part of the same file (unlike in the main scenario which, as far as I know, aren't). This is the reason that there doesn't exist isolated cutscene music for BFaW, because it doesn't exist at all (unless Akira Yamaoka still has it). Up until this point, the only way to hear the Yamaoka tracks of the cutscenes was to put up with also listening to Maria or Ernest talking during the cutscene. Not anymore. 4.) How I Isolated the Music Editing the cutscene audio. What I realized is that the cutscenes in the scenario play out just long enough so that parts of the tracks may repeat. What this means is that, in one instance if Maria or Ernest are talking over a segment, later on they might not be. So what I did was cut up each cutscene into "dialogue" and "no dialogue" segments, and using those "no dialogue" segments, replicate the original composition as best as I could. This was far more difficult than it sounds, and the first time I attempted to do this a year ago I gave up because of how complex it was. I tried again starting in February (with booze and determination) and this is the result. 5.) The Ernest Meetings The three Ernest meetings were where the challenge was. With both characters having continuous conversation, the room for usable audio was really limited (sometimes a second or less usable material). The end result for both 1st and 3rd Ernest meetings were near total replications of the original compositions. The 2nd Ernest meeting is the one that I was unable to fully replicate (the reason for this being that for about half of the track there were many unique notes and chimes that did not exist anywhere outside the one time they occurred, and Ernest and Maria were too busy talking over them, making it impossible to replicate those parts). Therefore, the 2nd Ernest meeting's track is an arrangement different from Yamaoka's original composition, but only because I couldn't replicate the original composition. 6.) The Rest of It The cutscene at the beginning, as well as the two after the 3rd Ernest meeting, didn't require much work. The other ambient tracks were simple recordings from the game with no major editing required. The bulk of the work was the 3 Ernest cutscenes. 7.) For the Fans Yea sure, it drove me nuts that I couldn't listen to these tracks without dumb Maria or Ernest yapping over them. But mainly, this album was for the other fans of Silent Hill 2 and Yamaoka's music. I've seen many times people wish they could hear the tracks in the cutscenes without the dialogue. This is for you guys. jam6i Track Notes 01 - Awakening This is found in the scenario's opening cutscene, where Maria is alone in the Heaven's Night dressing room. For this cutscene, Maria had long pauses between her dialogue, making capturing usable material for the track relatively easy. 02 - Heaven's Night This is found throughout the explorable rooms of Heaven's Night in the BFaW scenario. This is different from the main game OST. The track plays a small portion of the track on a loop. In this video I let the track loop once. 03 - Silent Heaven This is found throughout the streets between Heaven's Night and the Baldwin mansion. This was a simple recording from source. No editing was required for this track. 04 - Doppelgängers In a number of locations in the Baldwin mansion, there are two versions of the same track. This version is best known as the version that plays before entering the Baldwin mansion No major editing for this track. 05 - Spirits of the Mist This track plays in the background of the cutscene of Maria's first meeting with Ernest Baldwin. Because of the dialogue between two characters, this is the first track of the album that required massive editing to mask the dialogue. The end result is probably around 95% accurate (meaning: consistent) with the original Yamaoka composition. Of all the cutscene tracks for this album, this was the hardest one to edit together and the one I spent the most time on. 06 - November Flight (Theme of Amy) This track plays in the background of the cutscene of Maria's second meeting with Ernest Baldwin. Because of the dialogue between the two characters, this is the second track of the album that required massive editing to mask the dialogue. This track in particular was impossible to fully recreate with editing. The reason for this is the fact that about half of the track consists of unique chimes and tones that only exist during the single times they each occur, and for the fact that Maria and Ernest talk over all of it. I could only use the material I could salvage, and that, sadly, did not include what is arguably the best parts of the track. That being said, I did the best I could to recreate the track. This is a new arrangement of the composition and is not the arrangement of the original composition. Not for a lack of trying. It is simply impossible to replicate the original with how little usable material there is. 07 - Ashes This track plays in one of the hallways of Blue Creek Apartments, and is one layer of the "Ashes and Ghost" track from the SH2 OST. For that reason, I named it half of that track, "Ashes". 08 - Ghost This track plays in one hall of the Blue Creek Apartments. It is one layer of the "Ashes and Ghost" track from the SH2 OST, so I named it "Ghost". 09 - A Study of Room 203 This track is a combination of three unique ambient segments that can occur depending on where Maria is standing in room 203. 1.) The first segment plays when Maria is standing anywhere in the living room area or near the front door. 2.) The second segment plays when Maria is standing in the small hallway. 3.) The third segment plays when Maria is standing in the rear bedroom, preferably near the window. As a side note: if Maria is standing in either the kitchen or bathroom, no ambient sound plays. The track title for this was inspired by a favorite painting of mine, Francis Bacon's "Three Studies for Figures at the Base of a Crucifixion", since it consists of three distinct pieces. 10 - Double-goers This track plays in various locations in the 2nd half of the Baldwin mansion. This is the 2nd version of the same main track, and this one is more subdued in tone than the 1st version. The track title is the literal translation of "Doppelgangers" so it's meant to carry the theme of "different but the same" (similar to the Mary/Maria duality). 11 - Reflections of a Memory (Theme of Ernest) This is the track that plays during the 3rd Ernest encounter, and is the third track of the album that required massive editing to remove dialogue (although, of the three major Ernest tracks, this one required the least amount of editing). The end result is a mostly 95% accurate recreation of the original composition. 12 - Morning Calm This track plays during the cutscene after the final Ernest reveal, where Maria examines the empty room. This track did not require much editing, simply a little looping of the existing track. 13 - Born From a Wish This track plays in the final cutscene as Maria makes her way to Rosewater Park. The only editing I did was the removal of Maria's footsteps, some minor other audio removal, and the final line from Maria of "James..." while the end of the track plays. 14 - Love Psalm It plays during the credits. Published on site: 22nd of May, 2024