This file is downloaded from https://downloads.khinsider.com/game-soundtracks/album/nightmare-in-the-dark-arcade Name: Nightmare in the Dark Alternative Titles: ナイトメア・イン・ザ・ダーク Year: 2000 Platforms: Arcade, Neo Geo Developed by: AM Factory, Paon Published by: Eleven, Gavaking, SNK Description: A grave keeper goes around graveyards protecting them from evil doers. The player clears the area and collects power-ups using them to eliminate the enemies. There are five stages with five levels each, and each one of them has you throwing fireballs at ghouls, ghosts, goblins, and zombies. Similar to Snow Bros., when you keep throwing fireballs at these enemies, they will ignite into a bigger ball, which you can throw at other enemies to kill them, and get the remaining treasure before moving on to the next level. A difference from Snow Bros. is that that game produces power-ups from fallen enemies rolled over by a launched big ball, whereas this game produces power-ups items directly from a launched big ball upon its destruction. Enemies that are killed by big balls in this game only gives gems that boosts the player's score — but scoring means little, as this game's extra life system is not score-based. To obtain power-ups in this game player must turn as many enemies into big balls, then launch them separately. Once launched, big balls are eventually destroyed when they hit the edge of platforms, releasing a power-up. Also unlike Snow Bros., not all items are beneficial: there is an item that is detrimental to the player by stripping away all powers they previously collected upon consumption. At the end of the fourth level, a boss must be defeated in order to continue the game. Upon defeat, all sorts of items are released en masse from the fallen boss' body. There is an extra life item in the form of a piece of meat that only appears at this time. Published on site: 12th of June, 2023 Change Log: 2023-06-12: 20 tracks reduced to 18, then updated VGMRips tracks